HTML canvas translate() Method
Example
Draw a rectangle in position (10,10), set new (0,0) position to (70,70). Draw same rectangle again (notice that the rectangle now starts in position (80,80):
JavaScript:
var c=document.getElementById("myCanvas");
var ctx=c.getContext("2d");
ctx.fillRect(10,10,100,50);
ctx.translate(70,70);
ctx.fillRect(10,10,100,50);
Try it yourself »
Browser Support
Internet Explorer 9, Firefox, Opera, Chrome, and Safari support the translate() method.
Note: Internet Explorer 8 and earlier versions, do not support the <canvas> element.
Definition and Usage
The translate() method remaps the (0,0) position on the canvas.
Note: When you call a method such as fillRect() after translate(), the value is added to the x- and y-coordinate values.
JavaScript syntax: | context.translate(x,y); |
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Parameter Values
Note: You can specify one or both parameters.
Parameter | Description | Play it |
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x | The value to add to horizontal (x) coordinates | Play it » |
y | The value to add to vertical (y) coordinates | Play it » |
Canvas Object